Official Rating 4 / 13 Votes
Latest Version 5.7
Supported Editor Versions 2017.4.1 or higher
Here you can download Unity asset Easy Collider Editor for free.If you want to read the full description of this Unity asset - press "Read Description" button below. If you want to see the full list avalibale versions of Easy Collider Editor, which you can download for free and without download speed limits from our data cloud, check section "Available Downloads". Dev Freedom - constantly growing collection of Unity and Unreal (UE4) assets. Free full speed download, no blocking ads, no tricks, no fakes. Remember us and WELCOME!
And keep in mind: if you like the asset - buy it!Read Description
Having trouble getting accurate physics and colliders? Easy Collider Editor lets you quickly create colliders that fit any object. Just select points and vertices on a mesh, and click a button. It’s that easy! Can’t visualize what the result will be? A helpful preview shows you the result as you work. Just want to use convex mesh colliders on everything? Use the VHACD plugin to automatically create as many convex hulls as you want. Don’t want to create colliders for a character? Automatically create boxes, capsules, spheres, or convex meshes on a skinned mesh’s bones with a single click of a button! Easy Collider Editor is designed to make creating and positioning box, sphere, capsule, and convex mesh colliders as easy as possible. Other features include automatic collider generation for skinned meshes, and automatic convex mesh collider generation with VHACD. This tool lets you quickly and easily add multiple colliders on gameobjects using simple and easy to use vertex selection tools. No more painfully adding, moving, and resizing colliders. A helpful preview is even drawn as you select points to make the process even smoother. Easy Collider Editor can also automatically generate box, capsule, sphere, or convex mesh colliders along a skinned mesh’s bones. Parameters for this let you exclude vertices by weight, automatically realign colliders with the bones, exclude specific bones, or stop generation after a specific bone. The newest feature added is convex mesh collider generation using VHACD in both Windows and Mac. This lets you automatically generate multiple convex mesh colliders on any mesh with a simple click of a button. Using multiple convex mesh colliders let you better represent the shape of the mesh while still allowing physics and rigidbodies to work correctly. All VHACD parameters are exposed and easily adjustable, and a preview of the result is calculated and displayed as you work. Easy Collider Editor uses VHACD under BSD-3-Clause, see ThirdPartyNotices.txt in package for details.
Available downloadsEasy Collider Editor v3.0.1 March 7, 2020
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