Update:
-added new basemesh (big fur)
-added new skin
Suitable for games of different genre: Strategy, MMORPG, RPG, MOBA, first-person shooter, etc.
32980 triangles. Sculpt – Zbrush2019. UV, Retop, Skin, Rig, Animations – Maya 2020.
Texrures – SubstancePainter.
4 materials: body, other, fur, eye.
There are 3 color skins available: grey, black, brown (1 skin=4 materials).
PBR (Met/Rogh):
-BaseColor (Albedo)
-OcclusionRoughnessMetallic
-NormalMap
37 Animations(36 in place):
attack x3
battleroar x1
walkcircle x1
combo x2
death x4
fear x1
idle x7
jump 3 stages
react x4
run x4
turn x2
walk x4
runworgen x1
Technical Details
videopreview
Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 37
Animation types (Root Motion/In-place): 1/36
Number of characters: 1
Vertex counts of characters: 30440
Number of Materials and Material Instances: 12
Number of Textures: 36
Texture Resolutions: (Body, Fur, Other 4096×4096; Eye 2048×2048))
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No