Official Rating 4 / 4 Votes
Latest Version 1.21
Supported Editor Versions 5.2.0 or higher
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A simple to use, all in one, explosion framework for Unity using volumetric explosions. Must play the demo! Works on all platforms! Supports: -Volumetric Explosions -Heat haze -SDF deferred decals -Volumetric lighting -Primitives: Sphere, Cone, Cylinder, Torus, Box Included in the tool set is a bunch of components to help you customize your own explosions. -Lights -Sounds (with spacial separation) -Debris -Additional particle systems -Force -Kinematics -Damage Callbacks Also included is a collection of game side integration components. Easily make your own game objects explosion aware at the drop of a component and a few tweaks in the editor. ::Online Demo
Available downloadsPyro Technix v1.21 March 7, 2020
See also... TypeA Simple Toon Shader Mesh Tracker URP Stylized Water Shader - Proto Series Volumetric Fog & Mist Shadow Softener