Modular weapon constructor.
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Weapon Factory is a modular constructor to make your very own custom weapon. By using different elements from the provided library you will be able to make new guns in a few clicks. Good detailed modular elements optimized for First person camera view. Pack delivered as a project to demonstrate an example of how this modular weapon can be integrated into a first-person shooter game.
Tutorials:
Test with Advanced locomotion: Short/Long
NOTE for 4.23: To remove blur effect on first person camera go to first person character blueprint, select First-person camera then go Lens=>Depth of Field=> set focal distance to 0.
Update with the fix will be submitted asap.
Technical Details
Features:
modular weapon solutions
deep customization
First person template to demonstrate how the weapon can be integrated into your project
Texture Sizes: (please list resolutions for each texture)
1024×1024-2048×2048 each module has separate material and textures set
Scaled to Epic skeleton: Yes
Vertex Count: optimized for first-person camera view. around 20k for most detailed combinations
LODs: no
Number of Meshes:
Barrel: 8
Grip: 4
Grip attachment: 2
Hull: 8
Stock: 6
Magazine mount: 3
Muzzle/Silencer: 6
Handguard: 9
Scope: 2
Number of Materials and Material Instances: 1-master material/48 instances
Number of Textures: 90
Supported Development Platforms: Win
Supported Target Build Platforms: Win/Current gen consoles
NOTE: Please keep in mind. This is an ART asset. With the main purpose to provide you with a library for making good looking FPS weapon. All code in First person example created for demonstration purpose only. Do not expect to get a Game template.