Probably Depreciated
Official Rating / 2 Votes
Latest Version 1.01
Supported Editor Versions 5.4.2 or higher
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Read Description
DDA (Default Dynamically Adjustable) Fog allows you to control Unity’s default and global fog settings, as well as some additional settings through a simple component interface. This helps when trying to create a feeling of deep immersion in a foggy area by providing easy access to all the parameters you want to control. Key Features: •Control Unity’s default and global fog along with some extra control parameters from a single component •Set start and end values to lerp between fog color and density based on a transform’s x, y, or z position. •Match camera background color to fog color •Match scene ambient light color to fog color •Use on multiple cameras •Written in C#, source provided
Available downloads
DDA Fog v1.01 March 7, 2020
See also...
Sky Master Aura 2 - Volumetric Lighting & Fog MudBun: Volumetric VFX & Modeling Fast Shadow Projector Shuriken to Spritesheet