Official Rating 4 / 6 Votes
Latest Version 1.3.6
Supported Editor Versions 4.5.5 or higher
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Read Description
This is ProMaterial Combiner. (it does exactly the same that ProMaterialCombiner++ does). ProMaterialCombiner++ includes: – Source code. – Reuse textures to make atlases smaller. – Batch mode: Combine several objects materials. ProMaterial Combiner is an editor extension that will combine materials with 1 click. Quick and easy. Custom shaders?, no worries; the tool works with any shader. NOTE: If your UVs are outside [0,0-1,1] and you are using textures your combined material will look wrong; make sure your UVs are inside [0,0-1,1] for your objects NOTES: – UNITY 5, 2018, 2019, 2020+ supported. – Easy, Just select your object and click combine. – No scripting required. – Meshes automatically set up and adjusted. – Supports any shader (detected automatically). – Full lightmapping support. – Your source assets will not be touched. – Works with colored and textured materials. – Supports tiled materials. – Generate prefabs from the combined object. – Supports skinned mesh renderers. – Malformed UVs on colored-only materials are organized automatically. NOTE: In order to combine materials all shaders have to be the same type. Forum post
Available downloads
Pro Material Combiner v1.3 March 7, 2020
See also...
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