3d model of a cute Dryad Girl Fawnia. She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a fantasy or dress-up game.
Dryad Girl| Fawnia
3d model of a cute Dryad Girl Fawnia. She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a fantasy or dress-up game.
Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Horns, fluffy ears and tail (removable)
Easy Color Change
Polycount | The Character does not have LOD system
Dryad Girl Fawnia
️ Faces 51628 ❎ Tris 99310 ✳️ Verts 65747
Dryad Girl Nude
️ Faces 38216 ❎ Tris 73304 ✳️ Verts 46657
Dryad Staff
️ Faces 1008 ❎ Tris 1932 ✳️ Verts 976
⚙️ Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
ALSv4
3rd person standard animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, and change the hair length. Knee morph targets are also included.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
⚔️ Unity project
Supported version: 2020.3.38f1
Render pipelines: Built-in, URP, HDRP
Humanoid rig with eye bones, but no jaw bone
For facial animations use Blendshapes
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Physics are not included
AllPartsTogether.fbx file is included for customization
⚔️ 4K Textures
BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
9 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Leaves, Staff
Textures are packed for better optimization