Extensions improving process: for toolbar; style (lines height, indents, etc); For hierarchy (right bar, bottom bar, highlighter, special menu); for project; hypergraph; autosave; playmode preserver;
Fully documented
It is new 2022.1 important update
1 – Fixed issue with saving additional hierarchy data
2 – Fixed issue with unload/load scene
3 – Fixed CLOSING windows problems
1. ☰ MAIN (…) :
• Lines Height/Indents/Colors and etc
• Events
/UP/DOWN/ – Move multiline selection together
/LEFT/RIGHT/ – Expand hovered tree item
end etc
• Background
2. ☰ INTERGRATED MODS (4) :
• TopBar
Special toolbar integration allows you to quickly switch between layouts and integrate your own buttons
• Special GameObjects Menu
This mode integrated in the gameobject menu, and includes examples of elements like
‘/Group/, /Ungroup/, /Set next/previus sibling index/, /Move to parent/, /Set new parent/, /Duplicate next to object/, /Multi renamer/, /Reverse order of child sibling indexes/’
This mode allows you to add your own menu elements.
• AutoSave
• Snap (Not bad for 2020 and below)
3. ☰ LEFT DROP-DOWN WINDOW (4) :
• Auto Highlighter
Applies colors/icons/background automatically (allows you to create a conditions based on names/components/layers/tags)
• Manual Highlighter
Applies colors/icons/background (includes child grouping, and special background styles)
• Presets Manager
Allows you to save the values of the object’s fields, including references to the internal objects of the scene
4. ☰ RIGHT BAR (4):
• Right Bar Mods Pack /9 buildin/9 custom/ :
Layers/Tags/SpriteOrder/Audio/Description/Memory Info/Static Flags/UI Text/RayCast Target Flag and so on…
This mod allows you to add your own modules.
There are many ways to manipulate size of modules right in the hierrarchy window
• SetActive Buttons
• Icons For Components
Will draw icons and allow manipulate them using the context menu (you can call methods of log private field values)
• PlayMode Preserver
The convenient mod allows you to save values changed in the PlayMode (it records undo for changes)
• Search
A special modal the window allows you to quickly search objects using content from the right bar
5. ☰ EXTERNAL MODS (6) :
• Bottom Bar
A special mod that integrates into the bottom part of the hierarchy window and allows you to quickly manage EXTERNAL MODS right in the hierrarchy window
• HyperGraph /E/: Displays references between objects and their components, or between unity events
• BookMark (Quick Buffer) /E/
Contains different categories, allows you to manipulate objects and create their instances
• Selection History /E/
Quick manager for selection
• Last Scenes /E/
Quick manager for scenes
• Saver for Expanded Tree Items /E/
Quickly create and restore expanded states
6. ☰ PROJECT MODS (6) :
• Lines Height/Indents/Colors and etc
• Background
• Auto Highlighter
• Manual Highlighter
• Folder for Project /E/
Allows you to bookmark folders or objects, allows to display child of bookmark folders. allows filtering by extension, supports flat hierarchy