InfiniTREE PRO is a procedural tree generation and optimization system. Supports dynamic LOD management, ultimate customization using any prefab or the embedded tree generator and interactive trees.
InfiniTREE PRO is a procedural tree generation and optimization system for Unity. It supports dynamic LOD management, ultimate ease of customization, using any prefab or the embedded tree generator to define tree parts and interactive trees.
Create trees with amazing detail and let the included forest manager group them and batch them with the custom multithreaded batching system for ultimate performance.
Create spectacular thick forests, add and grow trees on the fly during gameplay and interact with any tree and control all its parts individually. Ultimate customization with instant use of any prefab for bark, leaves and branches. Create any type of tree fast, imagination is the only limit.
InfiniTREE PRO may be used along side InfiniGRASS, for having more options on grass placement and to exchange shaders for more variety in tree visuals and to use the unique in InfiniTREE procedural L-Trees generation at run time or as unique models for InfiniGRASS brushes.
HDRP and URP versions are included.
The system has not been tested in VR, mobile, Mac, consoles and Linux. The core of the system, the procedural tree generator and optimizer should work on all platforms, the shaders of the trees are generally compatible with most platforms, but have not been tested in the above mentioned ones.
IMPORTANT:
Note this is the first Beta version of InfiniTREE PRO, the system will be in Beta phase for some time until all features are realized and has been tested more extensively.