A 400 square kilometer landscape with tones of photo realistic detail: lava rivers/lakes, slopes, rocks, plants and more. All assets with full sets of LODs and landscape quality switches. Automated landscape layer system with 4 paintable layers. Also included lava, smoke and dust particle effects and wind sand FX. Highres ground textures and automated layer detailing. Powerful materials and landscape shader, highly tweakable.
FEATURES:
400 square kilometer playable area (8k)
Landscape material quality switches
4 paintable automated ground layers
Highly detailed ground textures
Rock, slope & lava assets for detailing
Procedural lava material
Procedural ground rock and plant cover
Dynamic ground sand wind FX
Lava and Smoke particle FX
All modular and easily to tweak & customize
4 large lava example areas
Technical Details
Physically-Based Rendering: Yes
Texture Size: the majority of assets use 4096×4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: ~8000/2000/1000 (slopes) ~4000/1000/500 (rocks), ~150-30 (plants)
LODs: 2-3 Levels of LOD
Number of Meshes: 84
Number of Materials and Material Instances: 83
Number of Textures: 109
Intended Platform: PC
Platforms Tested: PC
Documentation Included