Official Rating 4 / 25 Votes
Latest Version 3.4.2
Supported Editor Versions 4.5.5 or higher
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Read Description
New actions for Playmaker, centered around NGUI and its components. These scripts provide Playmaker action functionality for handling events, managing components, and setting values of NGUI items. A list of what is included: * Scene Pre-Loader with Progressbar – sends all scene objects to the GPU to pre-render the scene on load * Asset Bundles – Pro Only by request, Asset Bundle creation, loading, and unloading * HUD Text – Use NGUI HudText to display text over objects * Fade NGUI objects in and out * Hook any NGUI event as a Playmaker transition event (OnClick, OnSliderChanged, etc) * Store the value of an Input textbox * Change the text of a Label * Store the value of a Slider or Progressbar * Set the value of a Slider or Progressbar * Set a UIButton or UIImageButton to Enabled or Disabled * Apply a label to a Slider or Progressbar, with a text display of their value * Handle Click, Hover, Drag-Drop, Tooltip Events * Demo Scenes Included * Many more… Additional features added by request. Documentation Forum NOTE: Requires Unity 4.5, NGUI 3.6.4b, and PlayMaker 1.7.7.1
Available downloads
PlayMaker NGUI Scripts v3.4.2 March 7, 2020
See also...
Texture Graph [BETA] Arbor 3: FSM & BT Graph Editor Amplify Shader Editor uNode - Visual Scripting Bolt