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Part of the Core GameKit system. Upgrade pricing available on Core GameKit for Pool Boss users!
Pool Boss is a pooling solution for Unity that makes it dead simple to avoid the costly Instantiate and Destroy calls that cause performance problems. All types of prefab are supported – even particle systems. You can use Addressables as well!
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One short line of code can despawn or spawn prefabs, or you can use our included Playmaker scripts! Pool Boss has been “battle tested” in our Core GameKit plugin which includes a much more powerful set of features and is a 5-star reviewed plugin.
Includes integrations for Playmaker, ORK Framework and Makinom! Now compatible with Bolt Visual Scripting!