Stylescape is a highly flexible and optimized stylized environment kit that is built to be quickly utilized with the built-in procedural tools, featuring:
• Landscape auto material with 2 auto slope layers, auto grass noise layer, 8 paintable layers, micro/macro tiling blending, and slope noise masks, built only with Diffuse textures
• Ground foliage (grass, flowers) are geometry based, which means nearly zero overdraw!
• All leaves and grass are vertex wind animated and grass comes with an extra animated panning wave
• Trees have 4k impostor billboards
• Background mountain meshes with 2 material options: auto slope texture generation or static texture inputs
• Blueprint water actor with material and scaling controls, underwater fog, and distortion
• Easily add foliage to your level with included procedural foliage spawners
• Blending with landscape via RVT
• 4.26 Demo_RVT map w/ Landmass mountains, Water plugin lake & stream
Music: 29THRXNS
Technical Details
Features:
LANDSCAPE AUTO MATERIAL
Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
Compatibility with landscape Edit layers
Noise masks for Slope layers
Noise mask for Grass layer
Distant landscape fresnel
Micro & Macro LOD texture tiling
Grasstypes for all layers
Alternate cheaper version
EXTRA MATERIALS
Underwater Fog & Distortion
PostFX Sharpening
Cloud Shadows
MESHES
2 Grass, strip & cluster
2 Flowers, single & cluster
1 Fern
2 Mushrooms, single & cluster
4 Large Rocks, 3 Rock Clusters
7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
3 Background Mountains
1 Vintage Radio
MISC
Demo map showcasing Grassland, Evergreen, & Snow biomes
Foliage blending via landscape RVT
Water Actor Blueprint w/ scaling & material controls
Tree Impostors
Ground foliage distance “growing” effect
Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) – 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 – 4096
Supported Development Platforms: PC