Official Rating 5 / 37 Votes
Latest Version 2.0.0
Supported Editor Versions 2018.4.14 or higher
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[Website, Documentation, Forums] [Discord Server] SLATE is the most efficient, easy and intuitive sequencer for creating cinematic or gameplay cutscenes in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time. SLATE will help you achieve your creative vision without the hassle, in a familiar linear track-oriented realtime editor, inspired by software like Adobe After Effects and Premiere right inside Unity. Feature Highlights ————————————- • Take Control with unparalleled Realtime Scrubbing, Editor Preview and deterministic Layer-Based sampling. • Direct cutscenes with an intuitive camera Shot System, while making moving shots without a hassle. Create transitions, automatic blend in/out of gameplay and render from a single consistent Render Camera, thus keeping all image effects like Color Correction or AO applied the same. • Compose moving camera shots without keyframes, by utilizing the new Dynamic Shot Controller features. • Animate anything within a familiar Curve Editor and manage animation keys easily, within an intuitive DopeSheet Editor. • Animate action clip parameters directly within the clips, in a similar fashion to animation software like After Effects and achieve much more in less time. • Work with Auto-Keying or Manual-Keying modes similar to most animation software. • Visualize and edit animation Motion Trails directly within the 3D Scene View. • Playback Animation Clips on top one another, utilize Avatar Masks, or smoothly cross-blend between them, using an advanced layer-based Animation Track system. Both Legacy & Mecanim Support. • Take Advantage of direct Mecanim Animation Clip playback without the need to create a Controller, while also using animation re-targeting, root motion and IK. • Playback Audio Clips while taking advantage of Unity’s audio mixer for finer control and applied effects. • Playback Video Clips with the all new Video Track. • Utilize a variety of action clips included for animating lighting, time, fog, particles, 2D sprites, facial expressions, head look-at, IK, subtitles, image overlays, pathfinding and much more with full scrub control and realtime editor feedback. • Work with Virtual Actor References and prefab actor instances automatically and without a hassle. • Reuse made Cutscenes by animating actor properties and clip parameters in local Cutscene Space. • Utilize the new Alembic Track, importing alembic files and for creating high-end Unity cinematics. • Render to PNG, EXR or MP4 files along with Render Elements in editor or in runtime. • Organize and re-organize cutscenes with Time Sections, or use SubCutscenes similar to After Effects PreCompositions. • Play cutscenes in any way possible. Once, Loop, Ping Pong, forwards, backwards, a specific section, or any combination within these words. • Extend and create custom action clips with ease, using a clean and well documented API. • Publish to all platforms. • Full Source Code Included. • VR Supported. • And much more… Available Integrations: ————————————- • NodeCanvas. • FlowCanvas. • Dialogue System for Unity. • Adventure Creator. • Playmaker. • SALSA. • Spine. (Realtime Preview) • LipSync. (Realtime Preview) • FinalIK. (Realtime Preview) • CaronteFX. (Realtime Preview) • Alembic Importer. (Realtime Preview) • Post Processing Stack v2. (Realtime Preview) • More to come… Want to learn more, or have a question? [Please Visit the Website] [Feel free to Get in Contact] [Join Us On Discord]
Available downloadsCinematic Sequencer - Slate v1.9.2 March 7, 2020Cinematic Sequencer - Slate v1.9.9 March 7, 2020
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