Official Rating 5 / 200 Votes
Latest Version 2.0
Supported Editor Versions 2017.4.28 or higher
Read Description
The final Inverse Kinematics solution for Unity. Update (2.0): Version 2.0 brings many fixes and improvements to Final IK: – Easier VRIK calibration. – Added Photon Unity Networking demos. – Updated integration packages. – Updated documentation. Please see the Release Notes for the full list of update details. Final IK 2.0 is fully compatible with PuppetMaster 1.0 and Unity 2017/2018/2019/2020 versions. What can I do with Final IK? Take a look at over 30 (and counting) demo videos on YouTube. What does it contain? VRIK Baker Full Body Biped IK Biped IK CCD IK Multi-effector FABRIK Look-At IK Aim IK Arm IK Leg IK Limb IK Rotation Limits Grounder Interaction System CCDIKJ, AimIKJ – Multithreaded solvers based on AnimationJobs + 62 Demo scenes with example scripts for all components How does it perform? Desktop Mobile VR Technical Overview – Works with Humanoid, Generic and Legacy rigs – Tested on Standalone, WebGL, IOS, Android and all VR platforms including Oculus Quest – Full source code included – Custom undoable inspectors and scene view handles for each component – Warning system to safeguard from null references and invalid setups – Optimized for great performance – Modular, easily extendable. Compose your own custom character rigs – HTML documentation, fully commented code and tooltipped components – Tested on a wide range of characters Links Publisher’s Website Support Help, Community & Support Tickets Online User Manual Online Script Reference Discord E-mails
[email protected] [email protected] What are your plans for the future? Continue improving Final IK, it’s documentation and add more features. I will be concentrating mostly on developing the Full Body IK and VR IK part of the package, based on Your feedback and practical use cases. Anything else I should know before buying? Make sure to read the Online User Manual about the components that interest you the most. There is a section about the requirements and limitations of each component. Looking forward to working together, Partel Lang – developer of Final IK
Available downloads
Final IK v1.8 March 7, 2020Final IK v1.6.1 March 7, 2020Final IK v1.9 March 7, 2020Final IK v2.0 November 8, 2020Final IK December 31, 2021Final IK v2.2 December 4, 2022Final IK v2.3 August 11, 2024Final IK v.2.4 March 15, 2025
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